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Flash CS3: Introduction to ActionScript
Adobe Authorised Courses |
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Public scheduled course £650
Prices exclude VAT. |
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Adobe Flash: Introduction to ActionScript is a three day Adobe authorised training course designed for people who already have some experience of using Flash to create animations and non-dynamic Flash content and who want to use Flash to create dynamic content and learn the fundamentals of ActionScript 2.
The course assumes no previous programming or ActionScript experience and will provide you with the core skills needed for developing Flash websites, interactive presentations, games and more.
This course focuses on developing the practical ActionScript skills required to build rich media applications using Flash. The course has been designed to enable designers and budding developers to exploit the vast potential of Flash and to explore the power and functionality of ActionScript.

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Introduction • About ActionScript 1, 2 and 3 • Object Orientated programming concepts
Declaring and tracing simple variables • Declaring a variable • Setting its datatype • Assigning a value • Tracing its value
Setting MovieClip object properties • Creating a MovieClip symbol object • Assigning an instance name • Setting default property values
Setting button object properties • Creating a button symbol object • Setting default property values • Assigning runtime property values
Setting TextField object properties • Creating TextField object properties • Assigning an object name • Displaying concatenated text
Displaying Math constants in a TextField • Calculating a value • Using Math class constants • Displaying calculated values
Displaying system values • Adding code to keyframes • Displaying player version • Displaying time lapse
Declaring a user defined function • Passing arguments • Calling a function • Displaying return values
Using code layers • Loading external MovieClip content • Linking objects in separate external movies |
Attaching MovieClips at runtime • Exporting a symbol for Actionscript
Reformatting TextField objects at runtime • Creating a TextFormat object • Creating and formatting a TextField at runtime
Display a formatted date • Display date object values
Displaying random integers • Displaying a random value • Calculating a random value range • Rounding a random value to an integer
Understanding path names • Using absolute path names • Using relative path names
Migrating On handler code to timeline • Writing an onPress() handler
Creating MovieClip rollover • Attaching library content
Writing handlers to manage TextField input • Displaying visual feedback to form entry
Adding object and instance properties • Adding a method to an object
Using a Sound object to link or load sounds • Creating audio feedback
Looping over Array Values • Tracing array values • Tracing names and values
onRollOver events • Writing an onRollOver handler
Creating a visual class • Creating an init() method
Animating MovieClips with ActionScript • Convert tweens to ActionScript
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Courses provided by partners Media Training.
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